Pueblo code (simple: pics sound, click on) panes, pueblo code -> html -Examples jukebox compass emotes pop up screens exit bar sound-volume bar where to find in fd help pueblo jukebox, social enhance window Click on : who or (prefered when colors are used) who The and are everywhere the same, they just sets the beginning and end of the code. If the mud use HTML code, then don't use those. They don't even have to stand at the same line: who is the same as who Pictures: To show it at the right side of the screen: Music and sounds: Play music or sound (midi or wav file) Stop music/sound: Set volume (0 -> 100%): For example 10%: Simple sound "tada": Useing Pure HTML code If you want to use HTML code, that is posible. to get to html code to return Example:

Welcome to



Fatal Dimensions!


http://www.fataldimensions.org
You are in Pueblo enhanced mode!


This way text can be lined out in the middle of the screen etc. Extra screens (pane): (Switch back to input line with mouse or "[Ctrl] + [i]" ) EXIT BAR: Exits: north east south west up down Show picture in a pane: Show map (gif/jpg) in a pane: It works -almost- the same as a normal picture: Multiple things in 1 pane: Like a compass found at crushedmud (crushedmud.com port 4000)

Forms: Example (open form):
What item do you wish to receive?

Pueblo Musicbox
Pueblo Social Enhancer.
Pueblo Compass.

Click on box to select item.


Close a form: Use for the name, the name of the form that is open. Make an empty page to store info: /xch_mudtext>
Music and sounds: Play music or sound (midi or wav file) Stop music/sound: Set volume (0 -> 100%): For example 10%: With such code for example firework can be made: (example in gif:) * . * . * * __/\__ * * \ / * * . * * /_ _\ * . \/ * . . * __/\__ * * . * \ / * * . /_ _\ * . * . * \/ | . * . * | . __/\__ * \ . | * / \ / * \ * | / /_ _\ . \ | / . \/ * \ * / . . * __/\__ ' \ * * / . __/\__ ' \ / * * * \ / * ' ' /_ _\ * * * /_ _\ . * * \/ . * * \/ * * * * * * * * * * * * * FATAL DIMENSIONS * * WISHES YOU * * A HAPPY * * NEW YEAR ! * * * * * * * * * * * * * * * * * * * * * * * * * *